The everyday blog of Richard Bartle.
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11:06am on Friday, 12th June, 2015:
Miscellaneous
Games have mechanics, but games are not their mechanics. You don't get gameplay from a set of do this, do that components. You need the components, yes, but they're a means to an end.
Game design also has mechanics, but game design is not its mechanics. You don't get art from a set of do this, do that components. You need the components, yes, but they're a means to an end.
Designers and players alike can recognise mechanistic games when they see them.
Designers and players alike can recognise mechanistic game design when they see it.
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Copyright © 2015 Richard Bartle (richard@mud.co.uk).