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11:06am on Friday, 12th June, 2015:

17-step Programme

Miscellaneous

Games have mechanics, but games are not their mechanics. You don't get gameplay from a set of do this, do that components. You need the components, yes, but they're a means to an end.

Game design also has mechanics, but game design is not its mechanics. You don't get art from a set of do this, do that components. You need the components, yes, but they're a means to an end.

Designers and players alike can recognise mechanistic games when they see them.

Designers and players alike can recognise mechanistic game design when they see it.




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Copyright © 2015 Richard Bartle (richard@mud.co.uk).